There are the odd occasions where the sun shines through the trees and fog seeps across the ground, but upon comparing the two versions, it was hard to notice much of a difference. The Xbox 360 version of the title looked pretty basic and never tried to wow you with beautiful vistas and detailed textures, and unfortunately the Xbox One version hasn't done anything to change that. With the game being re-released onto Xbox One, we would think that something would have changed, or that a slight graphical improvement would be apparent, but that doesn't seem to be the case here. Of course, different things can scare different people, but it's surprising how desensitised you will become to the game after playing for a lengthy period of time. Seeing him the first few times can certainly startle you, but a few hours in and the shock of encountering him will decrease drastically, to the point that he is nothing more than an obstacle that's just in the way. Once you do get to grips with the game or continue for subsequent playthroughs, the threat of Slender Man will definitely lessen. On its own, the sound is able to increase and decrease tension very well, so your first time through will keep you on edge a fair few times. When not in immediate danger, the game will either have a continuous brooding tone until you progress or have nothing playing at all. The soundtrack tends to mirror exactly what is happening in the game rather than taking a step back, so for example, if Slender himself appears on the screen, a sudden chime will resonate along with heavy screen static to signal that you are in danger. Horror titles thrive when they make great use of sound and this is one of Slender's strongest features. When you are in the engulfing darkness, the sound of your own feet is the majority of what you'll be hearing as you attempt to complete the required objective. Starting with the fairly simplistic prologue, Slender: The Arrival quickly throws you into the deep end and forces you to come to terms with the fact that you are not alone. The beautiful sun.something you won't be seeing much of in this game The premise sets the tone nicely for what's to come and hints at the mystery that lies behind the game. Instead, we find that the house looks to be abandoned and that something is seriously wrong. You play as Lauren, a girl who initially sets out to help her friend, Kate, to sell her house. The story is fairly intriguing and helps you to learn a little more about the demonic man. When Slender: The Arrival arrived on scene, there was an actual story to be uncovered and a different number of levels to add variety to the usual "walk through the dark woods and get this" mechanic. The aim was to collect all eight pages before Slender was able to catch you and ultimately kill/kidnap you. Every page you collected caused the threat of Slender Man to rise until he was constantly stalking you at every turn. Before Slender: The Arrival, there was Slender: The Eight Pages and all you had to worry about was roaming through a dark forest collecting eight notes with strange writing or pictures on them. For those who aren't acquainted with Slender Man, he is an unnaturally tall and faceless man who preys on defenseless people with torches.
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