Weapons for each weapon type and a shield are also included.Several monster files and animation sets.The MAX files for the player characters, several NPCS, all of their animations, and some wardrobe examples are all included. ![]() Note that you can also preview models and animations in GUTS, but this is a much quicker way to do it, especially with file association. A readme.txt file is included explaining the usage of this tool. MeshViewerĪ mesh viewer which can view and preview animations and models in Ogre format is also included. These tools are included in the package, you will simply need to place the OgreCommandLineTools folder in the root of your C: drive. To use these plugins, you will also need the Ogre Command Line Tools, which these exporters will attempt to run at export time. It adds a new rollout which allows you to set various material properties, or even to override the entire material script.Īdd these to your 3DSMax plugins folder to enable them. OMTools - this is a tool plugin, which you can add to your tools list in 3DSMax and apply to individual material files.ExportOSA - this is the skinned ANIMATION exporter, which exports individual animation files.ExportOSM - this is the skinned mesh exporter, for characters and animated props and weapons.ExportOMD - this is the static model exporter - used for tileset pieces, and other non-animated objects, like most weapons.The plugins included are for 3DSMax 2009, which is the version used for development. ![]() Runic Games also have some helpful additional tools that make it easier to do more interesting material settings directly in 3DSMax. However, if you do not, you'll need Runic Games' formats. ![]() It should be noted that if you already have a means of generating Ogre mesh and animation files, you can continue to do so - that format is supported. For those of you looking to replace models and characters, you'll need Runic Games' 3DSMax plugins.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |